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Spicing Up an Encounter

Before

  • A lower-level NPC joins the party
  • Framing someone else
  • Shouldn't be seen by someone
  • Tasked with retrieving something
  • The weather affects the combat
  • There is a hostage situation

During

  • A surprising mechanic
  • Another wave of minions show up
  • Bets on the outcome
  • Low stakes (fighting ring, etc)
  • More than two parties with varying motives
  • Natural timer (flooding chamber, etc)
  • Some creatures surrender and other don't, or surrender and then backstab
  • Stronger creatures that are already damaged
  • The terrain changes
  • There is a hidden escape route

After

  • Booby trapped treasure
  • Dangerous terrain
  • Lingering effects (disease, exhaustion, etc)
  • Injured NPC(s)
  • Noise drew more monsters
  • One piece of a multi-piece treasure
  • Responsible for damages and/or cleanup
  • Rush into next fight
  • Timer to get somewhere
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